Wednesday, October 21, 2009

Outside of the theatres, movies are produced and shown online


By Sarah Sluis

Since their inception, movies have always been shown in theatres. It's only everything else that has changed. Yesterday, CNET News published an ominously-titled piece entitled "End of the world as Hollywood knows it." DVDs and movie rentals, according to media reporter Greg Sandoval, are on the Sony-vaio-vgn-tt190ejxc-james-bond-007-laptop outs, depriving studios of a valuable revenue stream. What's more, downloading or streaming movies from illegal sources is socially acceptable, free and so easy it's hard for people to resist.

Of course, Netflix, iTunes and Hulu are examples of legitimate ways the internet movie business has been monetized, but, especially for ad-supported streaming sites, the revenue isn't yet substantial. While the internet appears poised to decimate the DVD and movie rental business, the new medium also shows potential for lowering the cost of film production. If production costs shrink, it may make decreasing revenue streams a bit less frightening.

Lionsgate announced that it will produce a film with Massify, an online movie-production networking site. The project will be a "high-concept, male-driven comedy short based on a script from our community," with plans to expand the premise to a feature film. Crew will be drawn from the ranks of the Massify community. The intermediary process (from short to feature) helps reduce risk by offering audience feedback before the movie goes into the more expensive production of a full-length movie. Plus, the viral potential of the internet will be at the filmmakers' fingertips. Even if this movie never gets off the ground or registers as more than a blip, its experimentation with production makes it part of the vanguard of internet production. Earlier this year, an animated short was created using collaboration via Facebook. The result was "Live Music," good enough that Sony Pictures picked it up and is now showing it in festivals. It's also worth noting that Intel, which creates a software used by the animators, sponsored the project--corporate tie-ins also appear to be part of the wave of the future.



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